(N4G) Madden NFL 09 Achievements Revealed
Posted by on Jun 30, 2008
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The achievements for Madden NFL 09 have been revealed by Xbox360achievements.org. A huge change from last year, there are only 25 achievements for the full 1000 points. A fairly simple list, where quite a few achievements revolve around touchdown celebrations and the rest are basic accomplishments such as getting a certain number of sacks or Touchdowns. For the full list of achievements, click the link below.
Original post by Kyle Stallock and software by Elliott Back
(IGN) Video Tips: Metal Gear Solid 4
Posted by on Jun 30, 2008
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See full video of the game’s boss fights.
Original post by Kyle Stallock and software by Elliott Back
(N4G) IGN: Xbox 360 Game of the Month: June 2008
Posted by on Jun 30, 2008
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IGN Xbox Team writes:
“June was perhaps our most poorly reviewed month in IGN Xbox 360 history. Store shelves were packed with games — almost all of which were bad. Few managed to stand out and only our winner for Game of the Month managed to truly earn our admiration.
Xbox 360 Game of the Month: Battlefield: Bad Company
Why We Picked It: “Battlefield: Bad Company is a great addition to the long-running series, despite the fact that it leaves the comfy confines of the PC world. The added storyline gives newfound depth to the formerly shallow single-player mode, despite the fact that the dramatization pales in comparison to what we’ve seen from Call of Duty 4. Where Bad Company truly shines is in its multiplayer and the technology that drives the game forward. Both raise the bar in their own right and give the competition something to strive for. In this summer relatively devoid of solid first-person shooters, Bad Company does enough to earn your hard-earned dough.” â Nate Ahearn”
Original post by Kyle Stallock and software by Elliott Back
(IGN) ESWC Live From Paris Bercy
Posted by on Jun 30, 2008
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The second edition of the gaming-show will begin in the Palais-Omnisports of Paris-Bercy in Paris on July 4th.
Original post by Kyle Stallock and software by Elliott Back
(K) Rumor: New 60GB Xbox 360 To Replace 20GB Model [Rumor]
Posted by on Jun 30, 2008
tworzenie stron
Microsoft may be dropping the price of the mid-range model of the Xbox 360, if a scan from an upcoming Kmart circular can be trusted. The price slashing to $299 may not just be an effort to kick start lagging Xbox 360, according to a “usually trustworthy source” of Ars Technica’s. Communication passed on via their mole points to a new, 60GB hard drive-equipped model replacing the current 20GB model, a change that’s alleged to be announced at E3.
Ars Technica’s source writes that the new hardware SKU will be launched “throughout July” and that the 20GB model will be officially discontinued. Consider this rumor, Microsoft-style, for now, but don’t be surprised when whomever’s piloting its E3 keynote mentions some extra storage breathing room.
Mole: Microsoft to drop price on 20GB 360, make room for 60GB [Ars Technica]
Original post by Kyle Stallock and software by Elliott Back
(IGN) Atlantica Online
Posted by on Jun 30, 2008
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Atlantica Online (PC)
Original post by Kyle Stallock and software by Elliott Back
(IGN) Dragon Nest Video
Posted by on Jun 30, 2008
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Dragon Nest (PC)
A world full of threats.
Original post by Kyle Stallock and software by Elliott Back
(IGN) Grudge Match: Rock Band 2 versus Guitar Hero World Tour
Posted by on Jun 30, 2008
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The battle of the bands kicks off.
Original post by Kyle Stallock and software by Elliott Back
(D) Atlus and NIS America tag team for Disgaea DS and Rhapsody: A Musicial Adventure
Posted by on Jun 30, 2008
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I love Atlus and I love Nippon Ichi Software, and those sons of bitches know that they have people like me in their pockets. I can’t break away. They could sell me almost anything!
Thankfully, they’re selling the good stuff. They send word that this obscure game dream team continues to bring in the niche hits with Disgaea DS and Rhapsody: A Musical Adventure. Oh, and Disgaea 3 for the PS3, of course.
“Over the years, we have built a strong relationship with Atlus,” said Harusato Akenaga, President of NIS America. “We have worked together on a number of great titles in the past and we are thrilled to partner once again to release Disgaea 3, Disgaea DS, and Rhapsody later this year. Please look forward to some of the most hardcore games to be released for PlayStation 3 and Nintendo DS!”
Disgaea DS is exactly as it sounds; a remade Disgaea that takes advantage of the DS screens and stylus. I’ve loved this game, and I’ll love it again with its new story and ending, specially made for this version. In a similar vein, Rhapsody: A Musical Adventure is a DS remake of the PlayStation original. For the uninitiated, it’s a musical RPG, with singing and all. Both titles launch on September 23rd for $29.99.
And then there’s Disgaea 3. We’ve been blabbering on about this one for awhile. The good news today is that it launches on August 26th for $49.99.
I’m getting them all. Which ones are you getting?
Original post by Kyle Stallock and software by Elliott Back
(K) Wall Street Journal: GTA IV’s No Godfather [Gta Iv]
Posted by on Jun 30, 2008
krakow warehouse
First we have a thematic discussion on Metal Gear Solid IV in the New York Times, and now we have a thorough treatment of Grand Theft Auto IV in the Wall Street Journal by Pulitzer Prize winner Junot Dìaz. Really exciting stuff, if you ask me.
Dìaz examines the art value of GTA IV, prompted by exultant commentary from the games press that calls the game on par with or exceeding film triumphs like Scarface and The Godfather - and, in an editorial well-supported by factual comparisons, he finds it comes up short:
What else is the new GTA not? Well, despite all the critical adulation over GTA IV’s characters and purported subtlety, this isn’t a game that is nuanced or subtle. Like the pulps that are part of its narrative DNA, GTA IV operates in broad strokes, crude characterization and over-the-top stereotypes — this is a game where a shotgun to the head is the height of discretion. The GTA series made its name by being “hard-core” (or, if you prefer, tasteless) but the latest game certainly ain’t half as hard-core as even Steven Seagal’s “Out for Justice.” (Check out the final corkscrew-to-the-head death match.) Hell, GTA IV ain’t even half as hard-core as some of its predecessors.
Dìaz says he is actually a longtime fan of the series, and that it was GTA III that truly broke ground with its gameplay, and he seems to suggest that other installments since then have largely been more of the same. I’m a fan of GTA IV as much as anyone else, but I find Dìaz’s criticisms hard to disagree with, particularly this one:
Compared with Tommy and CJ, GTA IV’s protagonist Niko Bellic is somewhat of a milquetoast. He’s more of a reluctant hero in the classic tradition. I mean he ain’t exactly a boy scout, having been a human trafficker in the immediate past, and his descent into hits for hire is pretty swift but overall he’s a moral improvement over earlier GTA leads. Perhaps this is why the critics call him more nuanced, but in my estimation Niko isn’t nuanced; he’s just boring. You don’t play GTA because you want to roll with a Niko. You play GTA because, for a couple of hours, you want to be a Tommy Vercetti. So before you start measuring a game to “The Brothers Karamazov” maybe you should measure it up to its earlier iterations. You might actually see something.
Maybe the attempt to add film-style nuance to GTA IV didn’t especially serve the format, especially as it brought the character story into conflict with the gameplay.
‘Grand,’ but No ‘Godfather’ [WSJ via Level Up]
Original post by Mega PC Game Mash and software by Elliott Back
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